Publications BibTeX

@inproceedings{Nacke:2017:JPG:3027063.3049284,
  acmid = {3049284},
  address = {New York, NY, USA},
  author = {Nacke, Lennart E. and Toups, Zachary O. and Johnson, Daniel},
  booktitle = {Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems},
  doi = {10.1145/3027063.3049284},
  isbn = {978-1-4503-4656-6},
  keywords = {chi play, entertainment, games, gamification, hci, play, playful experience, pok'mon, video games},
  location = {Denver, Colorado, USA},
  numpages = {4},
  pages = {1330--1333},
  publisher = {ACM},
  series = {CHI EA '17},
  title = {From Joysticks to Pok{\'e}mon Go: Games and Play Research in SIGCHI},
  url = {http://doi.acm.org/10.1145/3027063.3049284},
  year = {2017}
}

@inproceedings{Toups:2016:CIF:2967934.2968088,
  acmid = {2968088},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Crenshaw, Nicole K. and Wehbe, Rina R. and Tondello, Gustavo F. and Nacke, Lennart E.},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2967934.2968088},
  isbn = {978-1-4503-4456-2},
  keywords = {collecting behaviors, digital game objects},
  location = {Austin, Texas, USA},
  numpages = {15},
  pages = {276--290},
  projects = {DGO},
  publisher = {ACM},
  series = {CHI PLAY '16},
  title = {"The Collecting Itself Feels Good": Towards Collection Interfaces for Digital Game Objects},
  url = {http://doi.acm.org/10.1145/2967934.2968088},
  year = {2016}
}

@inproceedings{Toups:2016:PPG:2967934.2968089,
  acmid = {2968089},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Hamilton, William A. and Alharthi, Sultan A.},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2967934.2968089},
  isbn = {978-1-4503-4456-2},
  keywords = {disaster response, ethnography, game design, planning},
  location = {Austin, Texas, USA},
  numpages = {14},
  pages = {362--375},
  publisher = {ACM},
  series = {CHI PLAY '16},
  title = {Playing at Planning: Game Design Patterns from Disaster Response Practice},
  url = {http://doi.acm.org/10.1145/2967934.2968089},
  year = {2016}
}

@inproceedings{Torres:2016:IDI:2968120.2987748,
  acmid = {2987748},
  address = {New York, NY, USA},
  author = {Torres, Ruth and Toups, Zachary O. and Wiburg, Karin and Chamberlin, Barbara and Gomez, Cynthia and Ozer, Mehmet Ali},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts},
  doi = {10.1145/2968120.2987748},
  isbn = {978-1-4503-4458-6},
  keywords = {algebra learning tools, educational games, game design, multimedia learning tools},
  location = {Austin, Texas, USA},
  numpages = {9},
  pages = {325--333},
  publisher = {ACM},
  series = {CHI PLAY Companion '16},
  title = {Initial Design Implications for Early Algebra Games},
  url = {http://doi.acm.org/10.1145/2968120.2987748},
  year = {2016}
}

@inproceedings{Sharma:2016:EDM:2967934.2968090,
  acmid = {2968090},
  address = {New York, NY, USA},
  author = {Sharma, Hitesh Nidhi and Toups, Zachary O. and Dolgov, Igor and Kerne, Andruid and Jain, Ajit},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2967934.2968090},
  isbn = {978-1-4503-4456-2},
  keywords = {display modalities, handheld display, head-mounted display, mixed reality, wearable, wrist-worn display},
  location = {Austin, Texas, USA},
  numpages = {13},
  pages = {65--77},
  projects = {PhotoNav mixedReality},
  publisher = {ACM},
  series = {CHI PLAY '16},
  title = {Evaluating Display Modalities Using a Mixed Reality Game},
  url = {http://doi.acm.org/10.1145/2967934.2968090},
  year = {2016}
}

@mastersthesis{Sarwar:2016aa,
  author = {Rudaina Binta Sarwar},
  school = {New Mexico State University},
  title = {Design Implications for a Blood Donation Mobile Application to Increase and Motivate Donors by Studying the Blood Donation Process},
  year = {2016}
}

@phdthesis{Toups:2010,
  address = {College Station, TX, USA},
  author = {Zachary Oliver Toups},
  month = {August},
  projects = {TeC disasterResponse gameCoord},
  rating = {5},
  read = {Yes},
  school = {Texas A\&M University},
  title = {Non-mimetic Simulation Games: Teaching Team Coordination from a Grounding in Practice},
  year = {2010}
}

@mastersthesis{Sharma:2016aa,
  author = {Sharma, Hitesh Nidhi},
  projects = {PhotoNav mixedReality},
  school = {New Mexico State University},
  title = {Evaluating Mobile Displays Using a Mixed Reality Game},
  year = {2016}
}

@mastersthesis{Vaddi:2015aa,
  author = {Vaddi, Deepika},
  projects = {gameCoord},
  school = {New Mexico State University},
  title = {Analyzing Cooperative Communication Mechanics in \emph{Portal 2}},
  year = {2015}
}

@inproceedings{Toups:2011aa,
  author = {Zachary O. Toups and Hamilton, William A. and Andruid Kerne},
  booktitle = {Proceedings of MODSIM World},
  pages = {435--443},
  projects = {TeC},
  title = {Zero-fidelity simulation: Engaging team coordination without physical, functional, or psychological re-creation},
  year = {2011}
}

@inproceedings{Toups:2005fk,
  author = {Zachary O. Toups and Andruid Kerne and Daniel Caruso and Erin Devoy and Ross Graeber and Kyle Overby},
  booktitle = {Proceedings of Ubicomp 2005: Ubicomp Extended Abstracts},
  projects = {TeC gameCoord mixedReality},
  rating = {5},
  read = {Yes},
  title = {\em{Rogue Signals}: A location aware game for studying the social effects of information bottlenecks},
  year = {2005}
}

@article{Toups:2006ty,
  author = {Zachary O. Toups and Ross Graeber and Andruid Kerne and Louis Tassinary and Kyle Overby and Sarah Berry and Maritza Johnson},
  journal = {Foundations of Augmented Cognition},
  pages = {134-139},
  projects = {TeC},
  rating = {5},
  read = {Yes},
  readorder = {0},
  title = {A Design for Using Physiological Signals to Affect Team Game Play},
  year = {2006}
}

@inproceedings{Kerne:2008:CXB:1410140.1410152,
  acmid = {1410152},
  address = {New York, NY, USA},
  author = {Kerne, Andruid and Toups, Zachary O. and Dworaczyk, Blake and Khandelwal, Madhur},
  booktitle = {Proceedings of the Eighth ACM Symposium on Document Engineering},
  doi = {10.1145/1410140.1410152},
  isbn = {978-1-60558-081-4},
  keywords = {Java, XML, binding framework, metalanguage, object-oriented programming, translation},
  location = {Sao Paulo, Brazil},
  numpages = {4},
  pages = {62--65},
  publisher = {ACM},
  series = {DocEng '08},
  title = {A Concise XML Binding Framework Facilitates Practical Object-oriented Document Engineering},
  url = {http://doi.acm.org/10.1145/1410140.1410152},
  year = {2008}
}

@inproceedings{Toups:2014:FCC:2658537.2658681,
  acmid = {2658681},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Hammer, Jessica and Hamilton, William A. and Jarrah, Ahmad and Graves, William and Garretson, Oliver},
  booktitle = {Proceedings of the First ACM SIGCHI Annual Symposium on Computer-human Interaction in Play},
  doi = {10.1145/2658537.2658681},
  isbn = {978-1-4503-3014-5},
  keywords = {analysis, communication, cooperation, game design, teams},
  location = {Toronto, Ontario, Canada},
  numpages = {10},
  pages = {257--266},
  projects = {gameCoord},
  publisher = {ACM},
  series = {CHI PLAY '14},
  title = {A Framework for Cooperative Communication Game Mechanics from Grounded Theory},
  url = {http://doi.acm.org/10.1145/2658537.2658681},
  year = {2014}
}

@inproceedings{Toups:2014:TGM:2658537.2661318,
  acmid = {2661318},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Dolgov, Igor and Bonsignore, Elizabeth M.},
  booktitle = {Proceedings of the First ACM SIGCHI Annual Symposium on Computer-human Interaction in Play},
  doi = {10.1145/2658537.2661318},
  isbn = {978-1-4503-3014-5},
  keywords = {affordance, game interface design, signifier},
  location = {Toronto, Ontario, Canada},
  numpages = {2},
  pages = {445--446},
  publisher = {ACM},
  series = {CHI PLAY '14},
  title = {A Theory of Game Mechanic Signaling for Interface Design},
  url = {http://doi.acm.org/10.1145/2658537.2661318},
  year = {2014}
}

@inproceedings{Alsaedi:2016:TCG:2897586.2897594,
  acmid = {2897594},
  address = {New York, NY, USA},
  author = {Alsaedi, Olaa and Toups, Zachary and Cook, Jonathan},
  booktitle = {Proceedings of the 9th International Workshop on Cooperative and Human Aspects of Software Engineering},
  doi = {10.1145/2897586.2897594},
  isbn = {978-1-4503-4155-4},
  keywords = {game based education, software engineering education, team coordination},
  location = {Austin, Texas},
  numpages = {7},
  pages = {33--39},
  projects = {TeC},
  publisher = {ACM},
  series = {CHASE '16},
  title = {Can a Team Coordination Game Help Student Software Project Teams?},
  url = {http://doi.acm.org/10.1145/2897586.2897594},
  year = {2016}
}

@inproceedings{Aley:2005:CCE:1101149.1101345,
  acmid = {1101345},
  address = {New York, NY, USA},
  author = {Aley, Eric and Cooper, Trina and Graeber, Ross and Kerne, Andruid and Overby, Kyle and Toups, Zachary O.},
  booktitle = {Proceedings of the 13th Annual ACM International Conference on Multimedia},
  doi = {10.1145/1101149.1101345},
  isbn = {1-59593-044-2},
  keywords = {art installation, censorship, galvanic skin response, presence, psychophysiological sensing, signal processing, social interaction},
  location = {Hilton, Singapore},
  numpages = {8},
  pages = {922--929},
  projects = {CC},
  publisher = {ACM},
  series = {MULTIMEDIA '05},
  title = {Censor Chair: Exploring Censorship and Social Presence Through Psychophysiological Sensing},
  url = {http://doi.acm.org/10.1145/1101149.1101345},
  year = {2005}
}

@inproceedings{Toups:2015:CPG:2793107.2810287,
  acmid = {2810287},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Hamilton, William A. and Keyes-Garcia, Christian and Perez, Stepheny and Stanton, Richard},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810287},
  isbn = {978-1-4503-3466-2},
  keywords = {disaster response, ethnography, game design},
  location = {London, United Kingdom},
  numpages = {6},
  pages = {715--720},
  projects = {gameCoord disasterResponse},
  publisher = {ACM},
  series = {CHI PLAY '15},
  title = {Collaborative Planning Gameplay from Disaster Response Practice},
  url = {http://doi.acm.org/10.1145/2793107.2810287},
  year = {2015}
}

@inproceedings{Kerne:2012:CBD:2145204.2145284,
  acmid = {2145284},
  address = {New York, NY, USA},
  author = {Kerne, Andruid and Hamilton, William A. and Toups, Zachary O.},
  booktitle = {Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work},
  doi = {10.1145/2145204.2145284},
  isbn = {978-1-4503-1086-4},
  keywords = {affordances, culture, design models, elderly, embodiment, games, natural user interaction, sensemaking},
  location = {Seattle, Washington, USA},
  numpages = {10},
  pages = {509--518},
  publisher = {ACM},
  series = {CSCW '12},
  title = {Culturally Based Design: Embodying Trans-surface Interaction in Rummy},
  url = {http://doi.acm.org/10.1145/2145204.2145284},
  year = {2012}
}

@inproceedings{Sharma:2015:DSA:2793107.2810289,
  acmid = {2810289},
  address = {New York, NY, USA},
  author = {Sharma, Hitesh Nidhi and Toups, Zachary O. and Jain, Ajit and Kerne, Andruid},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810289},
  isbn = {978-1-4503-3466-2},
  keywords = {display modalities, games, handheld displays, head-mounted displays, mixed reality},
  location = {London, United Kingdom},
  numpages = {6},
  pages = {691--696},
  projects = {PhotoNav mixedReality},
  publisher = {ACM},
  series = {CHI PLAY '15},
  title = {Designing to Split Attention in a Mixed Reality Game},
  url = {http://doi.acm.org/10.1145/2793107.2810289},
  year = {2015}
}

@inproceedings{Toups:2009:ETC:1531674.1531725,
  acmid = {1531725},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Kerne, Andruid and Hamilton, William and Blevins, Alan},
  booktitle = {Proceedings of the ACM 2009 International Conference on Supporting Group Work},
  doi = {10.1145/1531674.1531725},
  isbn = {978-1-60558-500-0},
  keywords = {emergency response, games, non-mimetic simulation, team coordination, work practice},
  location = {Sanibel Island, Florida, USA},
  numpages = {10},
  pages = {341--350},
  projects = {TeC disasterResponse},
  publisher = {ACM},
  series = {GROUP '09},
  title = {Emergent Team Coordination: From Fire Emergency Response Practice to a Non-mimetic Simulation Game},
  url = {http://doi.acm.org/10.1145/1531674.1531725},
  year = {2009}
}

@inproceedings{Toups:2009:GDP:1581073.1581085,
  acmid = {1581085},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Kerne, Andruid and Hamilton, William},
  booktitle = {Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games},
  doi = {10.1145/1581073.1581085},
  isbn = {978-1-60558-514-7},
  keywords = {communication, cooperation, coordination, core mechanics, emergency response, interface design, work practice},
  location = {New Orleans, Louisiana},
  numpages = {8},
  pages = {71--78},
  projects = {TeC gameCoord},
  publisher = {ACM},
  series = {Sandbox '09},
  title = {Game Design Principles for Engaging Cooperative Play: Core Mechanics and Interfaces for Non-mimetic Simulation of Fire Emergency Response},
  url = {http://doi.acm.org/10.1145/1581073.1581085},
  year = {2009}
}

@inproceedings{Sosa:2015:IRC:2793107.2810288,
  acmid = {2810288},
  address = {New York, NY, USA},
  author = {Sosa, Adam and Stanton, Richard and Perez, Stepheny and Keyes-Garcia, Christian and Gonzalez, Sara and Toups, Zachary O.},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810288},
  isbn = {978-1-4503-3466-2},
  keywords = {game design, hybrid human-robot teams, mixed reality, team coordination},
  location = {London, United Kingdom},
  numpages = {6},
  pages = {697--702},
  projects = {mixedReality disasterResponse},
  publisher = {ACM},
  series = {CHI PLAY '15},
  title = {Imperfect Robot Control in a Mixed Reality Game to Teach Hybrid Human-Robot Team Coordination},
  url = {http://doi.acm.org/10.1145/2793107.2810288},
  year = {2015}
}

@inproceedings{Toups:2007:ICF:1240624.1240734,
  acmid = {1240734},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Kerne, Andruid},
  booktitle = {Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
  doi = {10.1145/1240624.1240734},
  isbn = {978-1-59593-593-9},
  keywords = {distributed cognition, emergency response, ethnography, firefighting, implicit coordination, team cognition},
  location = {San Jose, California, USA},
  numpages = {10},
  pages = {707--716},
  projects = {disasterResponse},
  publisher = {ACM},
  series = {CHI '07},
  title = {Implicit Coordination in Firefighting Practice: Design Implications for Teaching Fire Emergency Responders},
  url = {http://doi.acm.org/10.1145/1240624.1240734},
  year = {2007}
}

@inproceedings{Bonsignore:2012:MRG:2141512.2141517,
  acmid = {2141517},
  address = {New York, NY, USA},
  author = {Bonsignore, Elizabeth M. and Hansen, Derek L. and Toups, Zachary O. and Nacke, Lennart E. and Salter, Anastasia and Lutters, Wayne},
  booktitle = {Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work Companion},
  doi = {10.1145/2141512.2141517},
  isbn = {978-1-4503-1051-2},
  keywords = {alternate reality, augmented reality, cscw, games, gamification, mixed reality, social games},
  location = {Seattle, Washington, USA},
  numpages = {2},
  pages = {7--8},
  projects = {mixedReality},
  publisher = {ACM},
  series = {CSCW '12},
  title = {Mixed Reality Games},
  url = {http://doi.acm.org/10.1145/2141512.2141517},
  year = {2012}
}

@inproceedings{Hamilton:2009:SCC:1520340.1520702,
  acmid = {1520702},
  address = {New York, NY, USA},
  author = {Hamilton, William A. and Toups, Zachary O. and Kerne, Andruid},
  booktitle = {CHI '09 Extended Abstracts on Human Factors in Computing Systems},
  doi = {10.1145/1520340.1520702},
  isbn = {978-1-60558-247-4},
  keywords = {data synchronization, qualitative data discovery, research tools},
  location = {Boston, MA, USA},
  numpages = {6},
  pages = {4573--4578},
  projects = {TeC},
  publisher = {ACM},
  series = {CHI EA '09},
  title = {Synchronized Communication and Coordinated Views: Qualitative Data Discovery for Team Game User Studies},
  url = {http://doi.acm.org/10.1145/1520340.1520702},
  year = {2009}
}

@article{Toups:2011:TCG:2063231.2063237,
  acmid = {2063237},
  address = {New York, NY, USA},
  articleno = {23},
  author = {Toups, Zachary O. and Kerne, Andruid and Hamilton, William A.},
  doi = {10.1145/2063231.2063237},
  issn = {1073-0516},
  issue_date = {December 2011},
  journal = {ACM Trans. Comput.-Hum. Interact.},
  keywords = {Zero-fidelity simulation, education games, game interface design, information distribution},
  month = dec,
  number = {4},
  numpages = {37},
  pages = {23:1--23:37},
  projects = {TeC disasterResponse gameCoord},
  publisher = {ACM},
  title = {The Team Coordination Game: Zero-fidelity Simulation Abstracted from Fire Emergency Response Practice},
  url = {http://doi.acm.org/10.1145/2063231.2063237},
  volume = {18},
  year = {2011}
}

@inproceedings{Tondello:2015:UPA:2793107.2810292,
  acmid = {2810292},
  address = {New York, NY, USA},
  author = {Tondello, Gustavo F. and Wehbe, Rina R. and Toups, Zachary O. and Nacke, Lennart E. and Crenshaw, Nicole K.},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810292},
  isbn = {978-1-4503-3466-2},
  keywords = {game object value, player attitudes},
  location = {London, United Kingdom},
  numpages = {6},
  pages = {709--714},
  projects = {DGO},
  publisher = {ACM},
  series = {CHI PLAY '15},
  title = {Understanding Player Attitudes Towards Digital Game Objects},
  url = {http://doi.acm.org/10.1145/2793107.2810292},
  year = {2015}
}

@inproceedings{Vaddi:2015:VTC:2793107.2810302,
  acmid = {2810302},
  address = {New York, NY, USA},
  author = {Vaddi, Deepika and Wehbe, Rina R. and Toups, Zachary O. and Stahlke, Samantha N. and Koroluk, Rylan and Nacke, Lennart E.},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810302},
  isbn = {978-1-4503-3466-2},
  keywords = {communication, cooperation, experimentation, game analysis},
  location = {London, United Kingdom},
  numpages = {6},
  pages = {721--726},
  projects = {gameCoord},
  publisher = {ACM},
  series = {CHI PLAY '15},
  title = {Validating Test Chambers to Study Cooperative Communication Mechanics in \emph{Portal 2}},
  url = {http://doi.acm.org/10.1145/2793107.2810302},
  year = {2015}
}

@inproceedings{Toups:2011:ZSF:1978942.1979226,
  acmid = {1979226},
  address = {New York, NY, USA},
  author = {Toups, Zachary O. and Kerne, Andruid and Hamilton, William A. and Shahzad, Nabeel},
  booktitle = {Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
  doi = {10.1145/1978942.1979226},
  isbn = {978-1-4503-0228-9},
  keywords = {distributed cognition, education, emergency response, games, implicit coordination, zero-fidelity simulation},
  location = {Vancouver, BC, Canada},
  numpages = {10},
  pages = {1959--1968},
  projects = {TeC disasterResponse gameCoord},
  publisher = {ACM},
  series = {CHI '11},
  title = {Zero-fidelity Simulation of Fire Emergency Response: Improving Team Coordination Learning},
  url = {http://doi.acm.org/10.1145/1978942.1979226},
  year = {2011}
}

@inproceedings{Vaddi:2016:DOI:10.20380/GI2016.06,
  author = {Vaddi, Deepika and Toups, Zachary O. and Dolgov, Igor and Wehbe, Rina R. and Nacke, Lennart E.},
  booktitle = {Proceedings of the 42nd Graphics Interface Conference},
  doi = {10.20380/GI2016.06},
  isbn = {978-0-9947868-1-4},
  issn = {0713-5424},
  location = {Victoria, British Columbia},
  numpages = {8},
  pages = {41--48},
  projects = {gameCoord},
  publisher = {Canadian Human-Computer Communications Society / Soci{\'e}t{\'e} canadienne du dialogue humain-machine},
  series = {GI 2016},
  title = {Investigating the Impact of Cooperative Communication Mechanics on Player Performance in \emph{Portal 2}},
  year = {2016}
}

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