Publications BibTeX

@inproceedings{Toups:2017:ATG:3130859.3131443,
  acmid = {3131443},
  author = {Toups, Zachary O. and LaLone, Nicolas and Buruk, O\u{g}uz Turan and Tanenbaum, Joshua and Trammell, Aaron and Hammer, Jessica and Depping, Ansgar},
  authorizer = {https://dl.acm.org/authorize?N40179},
  booktitle = {Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/3130859.3131443},
  keywords = {digital augmentation, tabletop games, tangible interaction},
  numpages = {6},
  pages = {661--666},
  series = {CHI PLAY '17 Extended Abstracts},
  title = {Augmented Tabletop Games Workshop},
  year = {2017}
}

@inproceedings{Bonsignore:2012:MRG:2141512.2141517,
  acmid = {2141517},
  author = {Bonsignore, Elizabeth M. and Hansen, Derek L. and Toups, Zachary O. and Nacke, Lennart E. and Salter, Anastasia and Lutters, Wayne},
  authorizer = {https://dl.acm.org/authorize?75238},
  booktitle = {Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work Companion},
  doi = {10.1145/2141512.2141517},
  keywords = {alternate reality, augmented reality, cscw, games, gamification, mixed reality, social games},
  numpages = {2},
  pages = {7--8},
  projects = {mixedReality},
  series = {CSCW '12},
  title = {Mixed Reality Games},
  year = {2012}
}

@inproceedings{Kerne:2012:CBD:2145204.2145284,
  acmid = {2145284},
  author = {Kerne, Andruid and Hamilton, William A. and Toups, Zachary O.},
  authorizer = {https://dl.acm.org/authorize?N46048},
  booktitle = {Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work},
  doi = {10.1145/2145204.2145284},
  keywords = {affordances, culture, design models, elderly, embodiment, games, natural user interaction, sensemaking},
  numpages = {10},
  pages = {509--518},
  series = {CSCW '12},
  title = {Culturally Based Design: Embodying Trans-surface Interaction in Rummy},
  year = {2012}
}

@article{Toups:2011:TCG:2063231.2063237,
  acmid = {2063237},
  articleno = {23},
  author = {Toups, Zachary O. and Kerne, Andruid and Hamilton, William A.},
  authorizer = {https://dl.acm.org/authorize?66855},
  doi = {10.1145/2063231.2063237},
  issue_date = {December 2011},
  journal = {ACM Trans. Comput.-Hum. Interact.},
  keywords = {Zero-fidelity simulation, education games, game interface design, information distribution},
  month = dec,
  number = {4},
  numpages = {37},
  pages = {23:1--23:37},
  projects = {TeC disasterResponse gameCoord},
  title = {The Team Coordination Game: Zero-fidelity Simulation Abstracted from Fire Emergency Response Practice},
  volume = {18},
  year = {2011}
}

@inproceedings{Toups:2011:ZSF:1978942.1979226,
  acmid = {1979226},
  author = {Toups, Zachary O. and Kerne, Andruid and Hamilton, William A. and Shahzad, Nabeel},
  authorizer = {https://dl.acm.org/authorize?66856},
  booktitle = {Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
  doi = {10.1145/1978942.1979226},
  keywords = {distributed cognition, education, emergency response, games, implicit coordination, zero-fidelity simulation},
  numpages = {10},
  pages = {1959--1968},
  projects = {TeC disasterResponse gameCoord},
  series = {CHI '11},
  title = {Zero-fidelity Simulation of Fire Emergency Response: Improving Team Coordination Learning},
  year = {2011}
}

@phdthesis{Toups:2010,
  author = {Zachary Oliver Toups},
  local-full-text = {http://hdl.handle.net/1969.1/ETD-TAMU-2010-08-8492},
  month = {August},
  projects = {TeC disasterResponse gameCoord},
  rating = {5},
  read = {Yes},
  school = {Texas A\&M University},
  title = {Non-mimetic Simulation Games: Teaching Team Coordination from a Grounding in Practice},
  year = {2010}
}

@inproceedings{Toups:2009:ETC:1531674.1531725,
  acmid = {1531725},
  author = {Toups, Zachary O. and Kerne, Andruid and Hamilton, William and Blevins, Alan},
  authorizer = {https://dl.acm.org/authorize?66858},
  booktitle = {Proceedings of the ACM 2009 International Conference on Supporting Group Work},
  doi = {10.1145/1531674.1531725},
  keywords = {emergency response, games, non-mimetic simulation, team coordination, work practice},
  numpages = {10},
  pages = {341--350},
  projects = {TeC disasterResponse},
  series = {GROUP '09},
  title = {Emergent Team Coordination: From Fire Emergency Response Practice to a Non-mimetic Simulation Game},
  year = {2009}
}

@inproceedings{Toups:2009:GDP:1581073.1581085,
  acmid = {1581085},
  author = {Toups, Zachary O. and Kerne, Andruid and Hamilton, William},
  authorizer = {https://dl.acm.org/authorize?66859},
  booktitle = {Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games},
  doi = {10.1145/1581073.1581085},
  keywords = {communication, cooperation, coordination, core mechanics, emergency response, interface design, work practice},
  numpages = {8},
  pages = {71--78},
  projects = {TeC gameCoord},
  series = {Sandbox '09},
  title = {Game Design Principles for Engaging Cooperative Play: Core Mechanics and Interfaces for Non-mimetic Simulation of Fire Emergency Response},
  year = {2009}
}

@inproceedings{Kerne:2008:CXB:1410140.1410152,
  acmid = {1410152},
  author = {Kerne, Andruid and Toups, Zachary O. and Dworaczyk, Blake and Khandelwal, Madhur},
  authorizer = {https://dl.acm.org/authorize?66851},
  booktitle = {Proceedings of the Eighth ACM Symposium on Document Engineering},
  doi = {10.1145/1410140.1410152},
  keywords = {Java, XML, binding framework, metalanguage, object-oriented programming, translation},
  numpages = {4},
  pages = {62--65},
  series = {DocEng '08},
  title = {A Concise XML Binding Framework Facilitates Practical Object-oriented Document Engineering},
  year = {2008}
}

@inproceedings{Aley:2005:CCE:1101149.1101345,
  acmid = {1101345},
  author = {Aley, Eric and Cooper, Trina and Graeber, Ross and Kerne, Andruid and Overby, Kyle and Toups, Zachary O.},
  authorizer = {https://dl.acm.org/authorize?66852},
  booktitle = {Proceedings of the 13th Annual ACM International Conference on Multimedia},
  doi = {10.1145/1101149.1101345},
  keywords = {art installation, censorship, galvanic skin response, presence, psychophysiological sensing, signal processing, social interaction},
  numpages = {8},
  pages = {922--929},
  projects = {CC},
  series = {MULTIMEDIA '05},
  title = {Censor Chair: Exploring Censorship and Social Presence Through Psychophysiological Sensing},
  year = {2005}
}

@inproceedings{Alharthi:2017:MEC:3130859.3130864,
  acmid = {3130864},
  author = {Alharthi, Sultan A. and Torres, Ruth and Khalaf, Ahmed and Toups, Zachary O.},
  authorizer = {https://dl.acm.org/authorize?N40170},
  booktitle = {Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/3130859.3130864},
  keywords = {annotations, collaborative planning, cooperation, disaster response, drawing, games, maps, sensemaking},
  numpages = {6},
  pages = {615--620},
  series = {CHI PLAY '17 Extended Abstracts},
  title = {The Maze: Enabling Collaborative Planning in Games Through Annotation Interfaces},
  year = {2017}
}

@inproceedings{Barin:2017:UDP:3116595.3116611,
  acmid = {3116611},
  author = {Barin, Amirreza and Dolgov, Igor and Toups, Zachary O.},
  authorizer = {https://dl.acm.org/authorize?N40171},
  booktitle = {Proceedings of the Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/3116595.3116611},
  keywords = {crashes, drone racing, first-person video, grounded theory, uas, unmanned aircraft systems},
  numpages = {12},
  pages = {485--496},
  series = {CHI PLAY '17},
  title = {Understanding Dangerous Play: A Grounded Theory Analysis of High-Performance Drone Racing Crashes},
  year = {2017}
}

@inproceedings{Sharma:2017:FSS:3116595.3116612,
  acmid = {3116612},
  author = {Sharma, Hitesh Nidhi and Alharthi, Sultan A. and Dolgov, Igor and Toups, Zachary O.},
  authorizer = {https://dl.acm.org/authorize?N40172},
  booktitle = {Proceedings of the Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/3116595.3116612},
  keywords = {augmented reality, framework, games, grounded theory, mixed reality, outdoor, play, space},
  numpages = {18},
  pages = {83--100},
  series = {CHI PLAY '17},
  title = {A Framework Supporting Selecting Space to Make Place in Spatial Mixed Reality Play},
  year = {2017}
}

@inproceedings{Nacke:2017:JPG:3027063.3049284,
  acmid = {3049284},
  author = {Nacke, Lennart E. and Toups, Zachary O. and Johnson, Daniel},
  authorizer = {https://dl.acm.org/authorize?N38977},
  booktitle = {Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems},
  doi = {10.1145/3027063.3049284},
  keywords = {chi play, entertainment, games, gamification, hci, play, playful experience, pok'mon, video games},
  numpages = {4},
  pages = {1330--1333},
  series = {CHI EA '17},
  title = {From Joysticks to Pok{\'e}mon Go: Games and Play Research in SIGCHI},
  year = {2017}
}

@inproceedings{Toups:2016:CIF:2967934.2968088,
  acmid = {2968088},
  author = {Toups, Zachary O. and Crenshaw, Nicole K. and Wehbe, Rina R. and Tondello, Gustavo F. and Nacke, Lennart E.},
  authorizer = {https://dl.acm.org/authorize?N20861},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2967934.2968088},
  keywords = {collecting behaviors, digital game objects},
  numpages = {15},
  pages = {276--290},
  projects = {DGO},
  series = {CHI PLAY '16},
  title = {"The Collecting Itself Feels Good": Towards Collection Interfaces for Digital Game Objects},
  year = {2016}
}

@inproceedings{Toups:2016:PPG:2967934.2968089,
  acmid = {2968089},
  author = {Toups, Zachary O. and Hamilton, William A. and Alharthi, Sultan A.},
  authorizer = {https://dl.acm.org/authorize?N20860},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2967934.2968089},
  keywords = {disaster response, ethnography, game design, planning},
  numpages = {14},
  pages = {362--375},
  series = {CHI PLAY '16},
  title = {Playing at Planning: Game Design Patterns from Disaster Response Practice},
  year = {2016}
}

@inproceedings{Torres:2016:IDI:2968120.2987748,
  acmid = {2987748},
  author = {Torres, Ruth and Toups, Zachary O. and Wiburg, Karin and Chamberlin, Barbara and Gomez, Cynthia and Ozer, Mehmet Ali},
  authorizer = {https://dl.acm.org/authorize?N20869},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts},
  doi = {10.1145/2968120.2987748},
  keywords = {algebra learning tools, educational games, game design, multimedia learning tools},
  numpages = {9},
  pages = {325--333},
  series = {CHI PLAY Companion '16},
  title = {Initial Design Implications for Early Algebra Games},
  year = {2016}
}

@inproceedings{Sharma:2016:EDM:2967934.2968090,
  acmid = {2968090},
  author = {Sharma, Hitesh Nidhi and Toups, Zachary O. and Dolgov, Igor and Kerne, Andruid and Jain, Ajit},
  authorizer = {https://dl.acm.org/authorize?N20868},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2967934.2968090},
  keywords = {display modalities, handheld display, head-mounted display, mixed reality, wearable, wrist-worn display},
  numpages = {13},
  pages = {65--77},
  projects = {PhotoNav mixedReality},
  series = {CHI PLAY '16},
  title = {Evaluating Display Modalities Using a Mixed Reality Game},
  year = {2016}
}

@mastersthesis{Sarwar:2016aa,
  author = {Rudaina Binta Sarwar},
  school = {New Mexico State University},
  title = {Design Implications for a Blood Donation Mobile Application to Increase and Motivate Donors by Studying the Blood Donation Process},
  year = {2016}
}

@mastersthesis{Sharma:2016aa,
  author = {Sharma, Hitesh Nidhi},
  projects = {PhotoNav mixedReality},
  school = {New Mexico State University},
  title = {Evaluating Mobile Displays Using a Mixed Reality Game},
  year = {2016}
}

@mastersthesis{Vaddi:2015aa,
  author = {Vaddi, Deepika},
  projects = {gameCoord},
  school = {New Mexico State University},
  title = {Analyzing Cooperative Communication Mechanics in \emph{Portal 2}},
  year = {2015}
}

@inproceedings{Toups:2011aa,
  author = {Zachary O. Toups and Hamilton, William A. and Andruid Kerne},
  booktitle = {Proceedings of MODSIM World},
  local-full-text = {https://pixl.nmsu.edu/files/2016/08/20130008677.pdf},
  pages = {435--443},
  projects = {TeC},
  title = {Zero-fidelity simulation: Engaging team coordination without physical, functional, or psychological re-creation},
  year = {2011}
}

@inproceedings{Toups:2005fk,
  author = {Zachary O. Toups and Andruid Kerne and Daniel Caruso and Erin Devoy and Ross Graeber and Kyle Overby},
  booktitle = {Proceedings of Ubicomp 2005: Ubicomp Extended Abstracts},
  local-full-text = {https://pixl.nmsu.edu/files/2016/08/RogueSignalsUbicomp2005.pdf},
  local-poster = {https://pixl.nmsu.edu/files/2016/08/Rogue-Ubicomp-Poster-2005-4.pdf},
  projects = {TeC gameCoord mixedReality},
  rating = {5},
  read = {Yes},
  title = {\em{Rogue Signals}: A location aware game for studying the social effects of information bottlenecks},
  year = {2005}
}

@article{Toups:2006ty,
  author = {Zachary O. Toups and Ross Graeber and Andruid Kerne and Louis Tassinary and Kyle Overby and Sarah Berry and Maritza Johnson},
  journal = {Foundations of Augmented Cognition},
  local-full-text = {https://pixl.nmsu.edu/files/2016/08/A-Design-for-Using-Physiological-Signals-to-Affect-Team-Game-Play_ToupsGraeber_aa.pdf},
  pages = {134-139},
  projects = {TeC},
  rating = {5},
  read = {Yes},
  readorder = {0},
  title = {A Design for Using Physiological Signals to Affect Team Game Play},
  year = {2006}
}

@inproceedings{Toups:2014:FCC:2658537.2658681,
  acmid = {2658681},
  author = {Toups, Zachary O. and Hammer, Jessica and Hamilton, William A. and Jarrah, Ahmad and Graves, William and Garretson, Oliver},
  authorizer = {http://dl.acm.org/authorize?N19045},
  booktitle = {Proceedings of the First ACM SIGCHI Annual Symposium on Computer-human Interaction in Play},
  doi = {10.1145/2658537.2658681},
  keywords = {analysis, communication, cooperation, game design, teams},
  numpages = {10},
  pages = {257--266},
  projects = {gameCoord},
  series = {CHI PLAY '14},
  title = {A Framework for Cooperative Communication Game Mechanics from Grounded Theory},
  year = {2014}
}

@inproceedings{Toups:2014:TGM:2658537.2661318,
  acmid = {2661318},
  author = {Toups, Zachary O. and Dolgov, Igor and Bonsignore, Elizabeth M.},
  authorizer = {http://dl.acm.org/authorize?N19034},
  booktitle = {Proceedings of the First ACM SIGCHI Annual Symposium on Computer-human Interaction in Play},
  doi = {10.1145/2658537.2661318},
  keywords = {affordance, game interface design, signifier},
  local-poster = {https://pixl.nmsu.edu/files/2016/08/games-affordances-poster-v007.pdf},
  numpages = {2},
  pages = {445--446},
  series = {CHI PLAY '14},
  title = {A Theory of Game Mechanic Signaling for Interface Design},
  year = {2014}
}

@inproceedings{Alsaedi:2016:TCG:2897586.2897594,
  acmid = {2897594},
  author = {Alsaedi, Olaa and Toups, Zachary and Cook, Jonathan},
  authorizer = {http://dl.acm.org/authorize?N19038},
  booktitle = {Proceedings of the 9th International Workshop on Cooperative and Human Aspects of Software Engineering},
  doi = {10.1145/2897586.2897594},
  keywords = {game based education, software engineering education, team coordination},
  numpages = {7},
  pages = {33--39},
  projects = {TeC},
  series = {CHASE '16},
  title = {Can a Team Coordination Game Help Student Software Project Teams?},
  year = {2016}
}

@inproceedings{Toups:2015:CPG:2793107.2810287,
  acmid = {2810287},
  author = {Toups, Zachary O. and Hamilton, William A. and Keyes-Garcia, Christian and Perez, Stepheny and Stanton, Richard},
  authorizer = {http://dl.acm.org/authorize?N19033},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810287},
  keywords = {disaster response, ethnography, game design},
  local-poster = {https://pixl.nmsu.edu/files/2016/08/disaster-poster-final.pdf},
  numpages = {6},
  pages = {715--720},
  projects = {gameCoord disasterResponse},
  series = {CHI PLAY '15},
  title = {Collaborative Planning Gameplay from Disaster Response Practice},
  year = {2015}
}

@inproceedings{Sharma:2015:DSA:2793107.2810289,
  acmid = {2810289},
  author = {Sharma, Hitesh Nidhi and Toups, Zachary O. and Jain, Ajit and Kerne, Andruid},
  authorizer = {http://dl.acm.org/authorize?N19039},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810289},
  keywords = {display modalities, games, handheld displays, head-mounted displays, mixed reality},
  local-poster = {https://pixl.nmsu.edu/files/2016/08/PhotonavCHIPlay_2015-1.pdf},
  numpages = {6},
  pages = {691--696},
  projects = {PhotoNav mixedReality},
  series = {CHI PLAY '15},
  title = {Designing to Split Attention in a Mixed Reality Game},
  year = {2015}
}

@inproceedings{Sosa:2015:IRC:2793107.2810288,
  acmid = {2810288},
  author = {Sosa, Adam and Stanton, Richard and Perez, Stepheny and Keyes-Garcia, Christian and Gonzalez, Sara and Toups, Zachary O.},
  authorizer = {http://dl.acm.org/authorize?N19030},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810288},
  keywords = {game design, hybrid human-robot teams, mixed reality, team coordination},
  local-poster = {https://pixl.nmsu.edu/files/2016/08/MRM-poster.pages_.pdf},
  numpages = {6},
  pages = {697--702},
  projects = {mixedReality disasterResponse},
  series = {CHI PLAY '15},
  title = {Imperfect Robot Control in a Mixed Reality Game to Teach Hybrid Human-Robot Team Coordination},
  year = {2015}
}

@inproceedings{Toups:2007:ICF:1240624.1240734,
  acmid = {1240734},
  author = {Toups, Zachary O. and Kerne, Andruid},
  authorizer = {http://dl.acm.org/authorize?66851},
  booktitle = {Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
  doi = {10.1145/1240624.1240734},
  keywords = {distributed cognition, emergency response, ethnography, firefighting, implicit coordination, team cognition},
  numpages = {10},
  pages = {707--716},
  projects = {disasterResponse},
  series = {CHI '07},
  title = {Implicit Coordination in Firefighting Practice: Design Implications for Teaching Fire Emergency Responders},
  year = {2007}
}

@inproceedings{Hamilton:2009:SCC:1520340.1520702,
  acmid = {1520702},
  author = {Hamilton, William A. and Toups, Zachary O. and Kerne, Andruid},
  authorizer = {http://dl.acm.org/authorize?66859},
  booktitle = {CHI '09 Extended Abstracts on Human Factors in Computing Systems},
  doi = {10.1145/1520340.1520702},
  keywords = {data synchronization, qualitative data discovery, research tools},
  numpages = {6},
  pages = {4573--4578},
  projects = {TeC},
  series = {CHI EA '09},
  title = {Synchronized Communication and Coordinated Views: Qualitative Data Discovery for Team Game User Studies},
  year = {2009}
}

@inproceedings{Tondello:2015:UPA:2793107.2810292,
  acmid = {2810292},
  author = {Tondello, Gustavo F. and Wehbe, Rina R. and Toups, Zachary O. and Nacke, Lennart E. and Crenshaw, Nicole K.},
  authorizer = {http://dl.acm.org/authorize?N19031},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810292},
  keywords = {game object value, player attitudes},
  local-poster = {https://pixl.nmsu.edu/files/2016/08/Digital-Game-Object-Attitudes-Poster-2.pdf},
  numpages = {6},
  pages = {709--714},
  projects = {DGO},
  series = {CHI PLAY '15},
  title = {Understanding Player Attitudes Towards Digital Game Objects},
  year = {2015}
}

@inproceedings{Vaddi:2015:VTC:2793107.2810302,
  acmid = {2810302},
  author = {Vaddi, Deepika and Wehbe, Rina R. and Toups, Zachary O. and Stahlke, Samantha N. and Koroluk, Rylan and Nacke, Lennart E.},
  authorizer = {http://dl.acm.org/authorize?N19032},
  booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
  doi = {10.1145/2793107.2810302},
  keywords = {communication, cooperation, experimentation, game analysis},
  local-poster = {https://pixl.nmsu.edu/files/2016/08/portal2study-poster-final3.pdf},
  numpages = {6},
  pages = {721--726},
  projects = {gameCoord},
  series = {CHI PLAY '15},
  title = {Validating Test Chambers to Study Cooperative Communication Mechanics in \emph{Portal 2}},
  year = {2015}
}

@inproceedings{Vaddi:2016:DOI:10.20380/GI2016.06,
  author = {Vaddi, Deepika and Toups, Zachary O. and Dolgov, Igor and Wehbe, Rina R. and Nacke, Lennart E.},
  booktitle = {Proceedings of the 42nd Graphics Interface Conference},
  doi = {10.20380/GI2016.06},
  local-full-text = {https://pixl.nmsu.edu/files/2016/08/gi2016-6.pdf},
  numpages = {8},
  pages = {41--48},
  projects = {gameCoord},
  series = {GI 2016},
  title = {Investigating the Impact of Cooperative Communication Mechanics on Player Performance in \emph{Portal 2}},
  year = {2016}
}

This file was generated by
bibtex2html 1.98.